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[求助] 怎么解决,经常性出现崩溃

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发表于 2022-3-6 18:15 |只看该作者 |倒序浏览
Version: EP55_China,CL_a,V2110409,338
BuildDate: Thu Feb 03 13:02:03 2022

Time: 2022.3.6 18:07:27 [GTick=37372,LGTicks=4742,Duration=575]
PosCode: 82572:148741:-3473
ZoneName: 奇岩城镇
OS: Windows 10(32) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel  Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz @ 3007 MHz
RAM: 2278MB RAM
CPUInfo: 4,4,4,1
Memory: 585470KB
PrivateMemory: 1627956KB
Video: NVIDIA GeForce GTX 1050 Ti (9135), DX v4.9r904
Option: 1920x1080_MW0_H0A0K_B
Scene: 0_0_0
Stat: 5
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 37372
NPAuthSocketClosed: 0
Sev: 95_艾琳
VideoResources: 345 MB
MAC: 13-90
LANG: CHINESE
IME:  - LangID=2052 HKL=0x 8040804 FileName=

Error: Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->erformance->Settings->Advanced->Virtual memory.
1648784 KB PrivateBytes(OS) 1276328 KB WorkingSetSize(OS), AvailPhys:102 MB(4%), AvailVirtual: 47 MB(2%)

Protocol: S_EX_CHAR_INFO(419, 1) <= S_PRIVATE_STORE_LIST(291, 4) <= S_ACTION_FAIL(7, 4) <= S_STATUS_UPDATE(18, 7) <= C_ACTION(20, 8) <= S_STATUS_UPDATE(33, 11) <= C_VALIDATE_POSITION(24, 30) <= S_EX_CHAR_INFO(419, 34) <= C_MOVE_TO_LOCATION(31, 38) <= C_MOVE_TO_LOCATION(31, 51)

History: FMallocWindows::Malloc <+ 00000000 524288 FArray mem=599521892, aligned=603676672 <- FMallocWindows::Realloc <+ 00000000 524288 FArray <- FArray::Realloc <+ 524288*1 <- UTexture::Init <+ (Texture Transient.Texture) <- FCanvasUtil::EndCapture <- UCanvas::EndCapture <- UCanvas:rawTexture <- UCanvas:rawTexture <- UCanvas::CaptureSplit9Textures <- NConsoleWnd::Tick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop

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沙发
发表于 2022-3-6 19:13 |只看该作者
先检查下输入法换个试试,近期有玩家反馈,某些输入法对游戏兼容不是很好,经常客户端崩溃
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板凳
发表于 2022-3-16 22:50 |只看该作者
Version: EP55_China,CL_a,V2110409,362
BuildDate: Thu Mar 10 15:33:15 2022

Time: 2022.3.16 22:49:17 [GTick=106036,LGTicks=100925,Duration=2154]
PosCode: 117367:-78455:-68
ZoneName: 委内迪特修道院
OS: Windows 10(32) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel  Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz @ 3007 MHz
RAM: 2278MB RAM
CPUInfo: 4,4,4,1
Memory: 622146KB
PrivateMemory: 1552412KB
Video: NVIDIA GeForce GTX 1050 Ti (9135), DX v4.9r904
Option: 1920x1080_MW0_H0A0K_B
Scene: 0_0_0
Stat: 5
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 106036
NPAuthSocketClosed: 0
Sev: 95_艾琳
VideoResources: 63 MB
MAC: 13-90
LANG: CHINESE
IME:  - LangID=2052 HKL=0x 8040804 FileName=

Error: Insufficient Memory.
Please check the Virtual Memory Option and avilable hard drive space.
You can check them by going to : Control Panel->System->Advanced->erformance->Settings->Advanced->Virtual memory.
1593812 KB PrivateBytes(OS) 853704 KB WorkingSetSize(OS), AvailPhys:206 MB(9%), AvailVirtual: 101 MB(4%)

Protocol: C_VALIDATE_POSITION(24, 0) <= S_STOP_MOVE(23, 0) <= S_MAGIC_SKILL_USE(75, 0) <= S_STATUS_UPDATE(18, 0) <= S_MAGIC_SKILL_USE(75, 0) <= S_EX_BLOODY_COIN_COUNT(13, 0) <= S_EX_ADENA_INVEN_COUNT(15, 0) <= S_INVENTORY_UPDATE(59, 0) <= S_STATUS_UPDATE(18, 0) <= S_MAGIC_SKILL_USE(75, 0)

History: FMallocWindows::Malloc <+ 00000000 4194304 FArray mem=637078518, aligned=647831552 <- FMallocWindows::Realloc <+ 00000000 4194304 FArray <- FArray::Realloc <+ 4194304*1 <- UTexture::Init <+ (Texture Transient.Texture) <- FCanvasUtil::EndCapture <- UCanvas::EndCapture <- UCanvas:rawTexture <- UCanvas:rawTexture <- UCanvas::CaptureSplit9Textures <- NConsoleWnd::Tick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
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地板
发表于 2022-3-16 22:51 |只看该作者
还是不行啊  没法玩了  用什么输入法都这样
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发表于 2022-3-16 23:28 |只看该作者
改一下虚拟内存设置. 直观解读 就是虚拟内存跟硬盘有问题.
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